<!--1、 创建场景 -->
< !-- 2、定义初始数据 以及随机食物 -->
< !-- 3、控制贪吃蛇方向 -->
< !-- 4、判断位置以及和随机食物的位置 增加贪吃蛇长度 -->
HTML部分
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
|
<!DOCTYPE html> < html lang = "en" > < head > < meta charset = "UTF-8" > < title ></ title > < style > html,body{ width: 100%; height: 100%; overflow: hidden; } * { margin: 0; padding: 0; } li{ width: 20px; height: 20px; border-radius: 50%; background: chocolate; position: absolute; left: 240px; top: 60px; z-index: 1; list-style: none; } #box{ position: absolute; left:240px; top: 50px; width:800px; height:600px; } </ style > </ head > < body > < span > 游戏玩法:上下左右控制小蛇的方向。 撞到边缘游戏结束。 长按方向键即可加速。 </ span > < ul id = "box" > < li ></ li > < li ></ li > < li ></ li > </ ul > </ body > |
js开始
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
|
function $(id){ return document.getElementById(id); } window.onload = function () { // 创建背景 js_background(); // 随机食物 js_food(); // 创建贪吃蛇 create_snake(); document.onkeydown = function (event){ let evt = event || window.event; switch (evt.keyCode) { case 37:direction= "left" ; break ; case 38:direction= "up" ; break ; case 39:direction= "right" ; break ; case 40:direction= "down" ; break ; default :; // console.log(evt.keyCode); } start_snake() } } |
//贪吃蛇方向// 创建背景
1
2
3
4
5
6
7
8
9
|
// 贪吃蛇方向// 创建背景 var direction = "right" ; // 创建背景 function js_background(){ let bg = document.createElement( "div" ); bg.id = "js_bg" ; bg.style.cssText = "position:relative;margin :50px auto; background:skyblue; width:800px; height:600px;" ; document.body.appendChild(bg); } |
//随机食物
1
2
3
4
5
6
7
8
9
10
11
12
|
var food_left = 0; var food_top = 0; function js_food(){ food_left = parseInt(Math.random()*800/20)*20; food_top = parseInt(Math.random()*600/20)*20; let foodDiv = document.createElement( "div" ); foodDiv.style.cssText = "position:absolute;width:20px; height: 20px; border-radius:50%; background:yellow;" ; foodDiv.style.left = food_left+ "px" ; foodDiv.style.top = food_top+ "px" ; foodDiv.id = "foodDiv" ; $( "js_bg" ).appendChild(foodDiv); } |
//创建贪吃蛇
1
2
3
4
5
6
7
8
9
|
function create_snake(){ let lis = document.getElementsByTagName( "li" ); lis[0].style.backgroundColor = "black" ; lis[0].style.zIndex = 1; for (let i = 0; i < lis.length; i++){ lis[i].style.left = 280-(i*20)+ "px" ; lis[i].style.top = 60+ "px" ; } } |
//定时器
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
|
// 定时器 let timre = setInterval(start_snake,200); let lis = document.getElementsByTagName( "li" ); function start_snake(){ let left=parseFloat(lis[0].style.left); let top= parseFloat(lis[0].style.top); // console.log(top) switch (direction) { case "left" :left = (left-20); break ; case "up" :top = (top-20); break ; case "right" :left = (left+20); break ; case "down" :top = (top+20); break ; default :; } if (left<0 || left>800-20 || top<0 || top>600-20){ window.clearInterval(timre); alert( "亲,您Game Over" ); return ; } // for(let i = 1; i <= lis.length-1; i++){ // lis[i].style.left = lis[i-1].style.left; // lis[i].style.top = lis[i-1].style.top; // } for ( var i=lis.length-1;i>0;i--){ lis[i].style.left = lis[i-1].style.left; lis[i].style.top = lis[i-1].style.top; } // 改变第一节 lis[0].style.left = left+ "px" ; lis[0].style.top = top+ "px" ; // console.log(food_top+"----------"); // console.log(top); if (left == food_left && top == food_top){ eat(); } } function eat() { $( "js_bg" ).removeChild($( "foodDiv" )); js_food(); // alert("ll"); let li = document.createElement( "li" ); $( "js_bg" ).appendChild(li); // create_snake(); } |